
回礼 | In Return: A Gift for the Living
A downloadable game for Windows and macOS
Some words only make sense when we grow up.
A toy car. An unfinished workbook. A voice calling you to dinner.
In Return: A Gift for the Living is a first-person narrative game rooted in Chinese family life. Revisit the everyday moments of childhood in a familiar home, then see them through grown-up eyes.
A story about family, memory, and the things we wish we could say. A gift for those who live on, remembering.
Inside this home
- Play with a toy car, do your homework, and set the table for a family meal.
- Explore familiar rooms and the objects that hold traces of growing up.
- Follow household sounds and familiar voices through a story of love and remembrance.
有些话,长大以后才听懂。
一辆玩具车,一本没写完的作业,一声叫你吃饭的呼唤。
《回礼》是一款以中国家庭生活为背景的第一人称叙事游戏。走进一间熟悉的老屋,重新经历童年里那些平常的小事,再以长大后的目光,回望它们。
我们从千禧年前后出生的一代人的成长经历出发,希望你能在这里认出自己的童年与亲情。这是一个关于家人、记忆与未说出口的话的故事,也是一份送给那些仍在思念的人的礼物。
在这间屋子里
- 玩一会儿小车,坐下来写作业,为一顿家常饭摆好碗筷。
- 探索熟悉的房间,拿起、翻看那些留下成长痕迹的物件。
- 跟随屋里的生活声响与熟悉的呼唤,走过一段关于亲情与思念的故事。
Before you play · 游玩前
Platforms / 平台:Windows / macOS
Text / 文字:简体中文 / English
Voice / 配音:Chinese in both language modes / 两种语言模式均使用中文配音
Controls / 操作:Keyboard and mouse / 键盘与鼠标
WASD — Move / 移动 · Mouse — Look / 观察
E — Interact / 互动 · Q — Leave / 离开 · Esc — Pause / 暂停
A/D — Select / 选择 · Enter — Confirm / 确认
Follow the on-screen prompts. Headphones recommended.
具体动作请跟随游戏内提示,建议佩戴耳机游玩。
| Updated | 2 days ago |
| Published | 5 days ago |
| Status | Released |
| Platforms | Windows, macOS |
| Author | Lingyan Jiang |
| Genre | Interactive Fiction |
| Tags | 3D, Atmospheric, Exploration, First-Person, Horror, Singleplayer, Story Rich, Walking simulator |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds |
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Comments
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when i open this game on my mac it says
Shader Platform Unavailable
shader platform sf_metal_sm5 was not cooked please enable this shader platform in the projects target settings what should i do?
Thanks for reporting this! The Mac build was missing a shader version needed by some Macs. I’ve uploaded an updated build to fix that.
Please download the latest Mac version from itch.io and replace the old copy. If you still see the error, could you share your Mac model, chip (Intel or Apple Silicon), and macOS version?
Sorry for the trouble, and thanks for helping us catch this!
By the way, the game runs really slowly on my 2020 MacBook Air with the Apple M1 chip. It would be great to have a settings menu, or even better, a system that automatically adjusts the graphics and performance settings to prevent lag and reduce CPU usage.
Could you also add a First-Time Performance Calibration Mode that runs when the game is launched for the first time? It should test the system's performance and automatically configure the optimal settings for my MacBook Air, ensuring the game runs as smoothly and efficiently as possible without using too many CPU resources. Just a idea